Accounts

Creating an account

Raffle winners who have accepted their spot will have to register an account, which automatically forms a team with the user as leader. These accounts are saved and identified by the event user model, for example the RiverRaftingUser in the case of the River Rafting instance of the registration system.

Properties

Accounts (i.e users) are identified by their person number/SSN (sv. personnummer). Users also have other properties depending on each event; as an example, the RiverRaftingUser has properties describing if they want to buy lifevests and helmets or not.

To extend and include more properties, each event should edit their own user model, found in models/<event> instead of editing the base user model.